A blog for fans of Bananagrams, word games, puzzles, and amazing things

Sunday, June 27, 2010

Banana Flambe - A tribute to Abe

Among the tributes to the memory of Bananagrams creator Abraham Nathanson is this wonderful story about how he was once approached to collaborate in a game-designing competition as part of Providence's first Maker Faire. The story gives a sense of who Abe was and what the community of Providence is like. Enjoy!

Sunday, June 20, 2010

Spanish Bananagrams tiles spotted in the wild!

Since the introduction of the Spanish version of Bananagrams, I've been bugged by the fact that none of the online photos showed what the extra Spanish tiles looked like. And then I found this creative attempt to make sentences using all the tiles in a Bananagrams set. As the set on hand happened to be Spanish Bananagrams, three of the four special Spanish Bananagrams tiles are visible in the picture: LL, RR, and CH:


There you have it folks: actual proof that Spanish Bananagrams is not merely a figment of my imagination. (Though I admit that the image of the CH tile is almost as fuzzy as a Bigfoot photo.)



UPDATE: Huzzah! Official photos of Spanish Bananagrams grids can now be seen on sites selling Spanish Bananagrams. And they include the elusive Ñ tile:

Thursday, June 10, 2010

Abraham Nathanson, Rest in Peace



PrincessFroglips sums up our feelings perfectly, in this photograph, "Bananagrams Memorial Game Luncheon" (from Flickr).

Sunday, June 6, 2010

Bananagrams art video

I don't normally post videos, but there are not a lot of pangram videos out there, so I am willing to make an exception. It is a 30-second exception and is playful and delightful and features Bananagrams.



Here is the direct link to the video on Vimeo. If you don't like Flash, it is also viewable there through an HTML5 player, or you can download the video, if you sign up for an account.

The guy responsible for this video has a blog where you can see his other, more intense work with images.

What I like about this video most is how it seems like merely the introduction to a grand adventure with Rube Goldberg machines and wordplay and Banangrams.

Sunday, May 23, 2010

Scrabble reformers: W*W*S

Last month, the Scrabble world was briefly rocked by news reports saying that a new version of Scrabble would allow proper nouns to be used as words. (It doesn't take much to rock the Scrabble world.) These stories turned out to be false. Actually Mattel is just introducing yet another of its many tangential spin-offs of Scrabble - in this case, a game called "Scrabble Trickster". But the resulting outrage serves as a good illustration of how passionate people are about defending the standard rules of Scrabble.

And then there are those on the other side of the spectrum, who believe that something is wrong with Scrabble and that it needs to be fixed. And they have come up with some delightfully crazy solutions.

Discontent with the word-memorization and short words that optimum Scrabble strategy requires, Peter Roizen came up with two small changes that totally transmogrify Scrabble into something else. First, he got rid of the blank tiles (which can stand for only one letter) and added in twelve wildcard tiles (which can represent long strings of letters). So, for example, the word
TRANSMOGRIFY
could be spelled
TR*M*Y

Unlike blank tiles, when building off of the wildcard tiles in the other direction, they can again stand for any sequence of letters desired by the player. And the second change he made was to add wildcard squares to the board. When placing a word that includes one of the wildcard squares, any tile can be placed on the wildcard square, turned over so it looks like a blank, but still functions like a wildcard.

An extra twist is that the player placing the tiles does not have to immediately reveal what the wildcards stand for. The opponents then have to decide whether to challenge the word, based on whether they believe the first player really knows a word that matches the wildcard pattern. Therefore, bluffing and pattern matching play a large role in this game.

The main effect of the wildcards is to break the game open, so rather than being dominated by short words, the board becomes covered in long words (albeit, long words that tend to be represented by 5 or 6 letters and some wildcards).

The web site for the game is filled with amusing discussion and digressions on Scrabble and WildWords.

There is also a free computer version of WildWords for computers that run on the Windows operating system. It allows people on different computers to play together.

The obvious question now is, what effect would including either blanks or wildcard tiles have on Bananagrams play? My guess is that both tiles would just make Bananagrams go faster. But it might be interesting to mix them in to balance other variations that tend to slow down the game to get a game with different strategy while maintaining Bananagrams speed.

Sunday, May 16, 2010

The Bananagrams writing contest is now open

The Newport Review's Bananagrams writing contest (previously previewed here) has started with the posting of the grid of required words and some more specific rules. The grid,
            M
JOLT
N
H E
MINTY
FOXED
A
C
E
has really only one odd word: "foxed". "Foxed" can apparently be an adjective (used to describe paper having yellow-brown stains), but I think the people judging the contest will be expecting "foxed" to be used like "outfoxed", as in, outwitted. Which is precisely what you will want to have done to your opponents.

Good luck!

Saturday, May 8, 2010

Before there was Bananagrams, there was Word-Sport

In the past, I've proposed, half-seriously, the idea of a future where Bananagrams is played on a serious tournament level, like Scrabble or chess. But it turns out that the idea of something like a Speed Scrabble tournament was floated and promoted before Bananagrams was even invented.

First, the game: It's called Word-Sport. Word-Sport is basically Speed Scrabble with some modifications. It is played with the entire Scrabble tile set (including the blanks, which are excluded from Speed Scrabble as normally played). Word-Sport oddly doesn't require that you actually link all your words into a single grid. Instead, there is a scoring system that offers rewards for single grids, for never allowing your opponent to peel (more feasible when you are playing with the smaller Scrabble tile set), and for words 7 or more letters long.

Plans were in the works for a version of the Word-Sport game you could buy (including some optional wild tiles) and a computer version of the game, playable over the Internet (modelled after Literati and paralleling the Large Animal Games Flash version of Bananagrams).

An equally fascinating part of the Word-Sport web site is the page that describes the birth of indoor rowing races. (Imagine a treadmill race, but with rowing machines). I am not making these races up. Apparently indoor rowing races inspired and motivated the idea of Word-Sport tournaments, complete with timers and specially designed tables.

Exploring the Word-Sport web site is like peering into an alternate universe because I can totally imagine a world where Word-Sport took off, pre-empting Bananagrams entirely.